Cafu Engine
DeathMatch::GameImplT Member List

This is the complete list of members for DeathMatch::GameImplT, including all inherited members.

CreateGameEntity(const cf::TypeSys::TypeInfoT *TI, IntrusivePtrT< cf::GameSys::EntityT > Entity, const std::map< std::string, std::string > &Properties, const cf::SceneGraph::GenericNodeT *RootNode, unsigned long ID, cf::GameSys::GameWorldI *GameWorld)DeathMatch::GameImplTvirtual
GetEntityTIM() const DeathMatch::GameImplTvirtual
GetInstance()DeathMatch::GameImplTstatic
Initialize(bool AsClient, bool AsServer, ModelManagerT &ModelMan)DeathMatch::GameImplTvirtual
Release()DeathMatch::GameImplTvirtual
~GameI()cf::GameSys::GameIinlinevirtual