This class manages the replacement of materials in imported maps with native Cafu materials. More...
#include "Load_MatReplMan.hpp"
Public Member Functions | |
MatReplaceManT (const wxString &OtherGameName_, const ArrayT< EditorMaterialI * > &Materials_) | |
wxString | GetReplacement (const wxString &D3MaterialName) |
This class manages the replacement of materials in imported maps with native Cafu materials.
Materials in the imported map file are replaced by Cafu materials listed in MaterialsReplacePool, except those that contain a string that is mentioned in the ExceptionList.