Cafu Engine
ParticleMaterialSetT Class Reference

This class represents a set of (render-)materials. More...

#include "ParticleEngineMS.hpp"

Public Member Functions

 ParticleMaterialSetT (const char *SetName, const char *MatNamePattern)
 
ArrayT
< MatSys::RenderMaterialT * > & 
GetRenderMats ()
 

Detailed Description

This class represents a set of (render-)materials.

The materials in one such set are typically used for implementing an animated particle, e.g. an explosion.


The documentation for this class was generated from the following files: