This is the complete list of members for RendererImplT, including all inherited members.
AMBIENT enum value (defined in MatSys::RendererI) | MatSys::RendererI | |
BeginFrame(double Time) | RendererImplT | virtual |
ClearColor(float r, float g, float b, float a) (defined in RendererImplT) | RendererImplT | virtual |
DoesSupportCompressedSHL() const | RendererImplT | virtual |
DoesSupportUncompressedSHL() const | RendererImplT | virtual |
END_MARKER enum value (defined in MatSys::RendererI) | MatSys::RendererI | |
EndFrame() | RendererImplT | virtual |
FEEDBACK enum value (defined in MatSys::RendererI) | MatSys::RendererI | |
Flush() (defined in RendererImplT) | RendererImplT | virtual |
FreeMaterial(MatSys::RenderMaterialT *RenderMaterial) | RendererImplT | virtual |
GetAmbientShaderIDFromRM(MatSys::RenderMaterialT *RenderMaterial) const | RendererImplT | virtual |
GetCgContext() const (defined in RendererImplT) | RendererImplT | |
GetCurrentAmbientLightColor() (defined in RendererImplT) | RendererImplT | virtual |
GetCurrentAmbientLightColor() const (defined in RendererImplT) | RendererImplT | virtual |
GetCurrentEyePosition() (defined in RendererImplT) | RendererImplT | virtual |
GetCurrentEyePosition() const (defined in RendererImplT) | RendererImplT | virtual |
GetCurrentLightDirMap() const (defined in RendererImplT) | RendererImplT | |
GetCurrentLightMap() const (defined in RendererImplT) | RendererImplT | |
GetCurrentLightSourceDiffuseColor() (defined in RendererImplT) | RendererImplT | virtual |
GetCurrentLightSourceDiffuseColor() const (defined in RendererImplT) | RendererImplT | virtual |
GetCurrentLightSourcePosition() (defined in RendererImplT) | RendererImplT | virtual |
GetCurrentLightSourcePosition() const (defined in RendererImplT) | RendererImplT | virtual |
GetCurrentLightSourceRadius() (defined in RendererImplT) | RendererImplT | virtual |
GetCurrentLightSourceRadius() const (defined in RendererImplT) | RendererImplT | virtual |
GetCurrentLightSourceSpecularColor() (defined in RendererImplT) | RendererImplT | virtual |
GetCurrentLightSourceSpecularColor() const (defined in RendererImplT) | RendererImplT | virtual |
GetCurrentMaterial() const (defined in RendererImplT) | RendererImplT | virtual |
GetCurrentRenderAction() const | RendererImplT | virtual |
GetCurrentRenderMaterial() const (defined in RendererImplT) | RendererImplT | |
GetCurrentSHLLookupMap() const (defined in RendererImplT) | RendererImplT | |
GetCurrentSHLMap(unsigned long Index) const (defined in RendererImplT) | RendererImplT | |
GetDepRelMatrix(MatrixNameT MN) const (defined in RendererImplT) | RendererImplT | |
GetDepRelMatrixInv(MatrixNameT MN) const (defined in RendererImplT) | RendererImplT | |
GetDepRelMatrixModelView() const (defined in RendererImplT) | RendererImplT | |
GetDescription() const | RendererImplT | virtual |
GetExpressionSymbols() const (defined in RendererImplT) | RendererImplT | inline |
GetGenPurposeRenderingParamF(unsigned long Index) const (defined in RendererImplT) | RendererImplT | virtual |
GetGenPurposeRenderingParamI(unsigned long Index) const (defined in RendererImplT) | RendererImplT | virtual |
GetHelperBlackMap() const (defined in RendererImplT) | RendererImplT | |
GetHelperGrayMap() const (defined in RendererImplT) | RendererImplT | |
GetHelperLightBlue001Map() const (defined in RendererImplT) | RendererImplT | |
GetInitCounter() const (defined in RendererImplT) | RendererImplT | |
GetInstance() (defined in RendererImplT) | RendererImplT | static |
GetLightShaderIDFromRM(MatSys::RenderMaterialT *RenderMaterial) const | RendererImplT | virtual |
GetMaterialFromRM(MatSys::RenderMaterialT *RenderMaterial) const | RendererImplT | virtual |
GetMatrix(MatrixNameT MN) const (defined in RendererImplT) | RendererImplT | virtual |
GetMatrixInv(MatrixNameT MN) const (defined in RendererImplT) | RendererImplT | virtual |
GetMatrixModelView() const (defined in RendererImplT) | RendererImplT | virtual |
GetNormalizationCubeMap() const (defined in RendererImplT) | RendererImplT | |
GetPreferenceNr() const | RendererImplT | virtual |
GetViewport(int viewport[4]) (defined in RendererImplT) | RendererImplT | virtual |
Initialize() | RendererImplT | virtual |
InitNameStack() (defined in RendererImplT) | RendererImplT | virtual |
IsSupported() const | RendererImplT | virtual |
LIGHTING enum value (defined in MatSys::RendererI) | MatSys::RendererI | |
LoadName(unsigned long Name) (defined in RendererImplT) | RendererImplT | virtual |
LockCurrentMaterial(bool LockCM) (defined in RendererImplT) | RendererImplT | virtual |
MatrixNameT enum name (defined in MatSys::RendererI) | MatSys::RendererI | |
MODEL_TO_WORLD enum value (defined in MatSys::RendererI) | MatSys::RendererI | |
PickingRenderModeT enum name (defined in MatSys::RendererI) | MatSys::RendererI | |
PopLightingParameters() | RendererImplT | virtual |
PopMatrix(MatrixNameT MN) (defined in RendererImplT) | RendererImplT | virtual |
PopName() (defined in RendererImplT) | RendererImplT | virtual |
PreCache() | RendererImplT | virtual |
PROJECTION enum value (defined in MatSys::RendererI) | MatSys::RendererI | |
PushLightingParameters() | RendererImplT | virtual |
PushMatrix(MatrixNameT MN) (defined in RendererImplT) | RendererImplT | virtual |
PushName(unsigned long Name) (defined in RendererImplT) | RendererImplT | virtual |
RegisterMaterial(const MaterialT *Material) const | RendererImplT | virtual |
Release() | RendererImplT | virtual |
RENDER enum value (defined in MatSys::RendererI) | MatSys::RendererI | |
RenderActionT enum name (defined in MatSys::RendererI) | MatSys::RendererI | |
RenderMesh(const MatSys::MeshT &Mesh) (defined in RendererImplT) | RendererImplT | virtual |
RotateX(MatrixNameT MN, float angle) (defined in RendererImplT) | RendererImplT | virtual |
RotateY(MatrixNameT MN, float angle) (defined in RendererImplT) | RendererImplT | virtual |
RotateZ(MatrixNameT MN, float angle) (defined in RendererImplT) | RendererImplT | virtual |
Scale(MatrixNameT MN, float scale) (defined in RendererImplT) | RendererImplT | virtual |
SELECT enum value (defined in MatSys::RendererI) | MatSys::RendererI | |
SetCurrentAmbientLightColor(float r, float g, float b) (defined in RendererImplT) | RendererImplT | virtual |
SetCurrentEyePosition(float x, float y, float z) (defined in RendererImplT) | RendererImplT | virtual |
SetCurrentLightDirMap(MatSys::TextureMapI *LightDirMap) (defined in RendererImplT) | RendererImplT | virtual |
SetCurrentLightMap(MatSys::TextureMapI *LightMap) (defined in RendererImplT) | RendererImplT | virtual |
SetCurrentLightSourceDiffuseColor(float r, float g, float b) (defined in RendererImplT) | RendererImplT | virtual |
SetCurrentLightSourcePosition(float x, float y, float z) (defined in RendererImplT) | RendererImplT | virtual |
SetCurrentLightSourceRadius(float r) (defined in RendererImplT) | RendererImplT | virtual |
SetCurrentLightSourceSpecularColor(float r, float g, float b) (defined in RendererImplT) | RendererImplT | virtual |
SetCurrentMaterial(MatSys::RenderMaterialT *RenderMaterial) (defined in RendererImplT) | RendererImplT | virtual |
SetCurrentRenderAction(RenderActionT RA) | RendererImplT | virtual |
SetCurrentSHLLookupMap(MatSys::TextureMapI *SHLLookupMap) (defined in RendererImplT) | RendererImplT | virtual |
SetCurrentSHLMaps(const ArrayT< MatSys::TextureMapI * > &SHLMaps) (defined in RendererImplT) | RendererImplT | virtual |
SetGenPurposeRenderingParam(unsigned long Index, float Value) (defined in RendererImplT) | RendererImplT | virtual |
SetGenPurposeRenderingParam(unsigned long Index, int Value) (defined in RendererImplT) | RendererImplT | virtual |
SetMatrix(MatrixNameT MN, const MatrixT &Matrix) (defined in RendererImplT) | RendererImplT | virtual |
SetPickingRenderMode(PickingRenderModeT PRM) (defined in RendererImplT) | RendererImplT | virtual |
SetSelectionBuffer(unsigned long Size, unsigned int *Buffer) (defined in RendererImplT) | RendererImplT | virtual |
SetViewport(int x, int y, int width, int height) (defined in RendererImplT) | RendererImplT | virtual |
STENCILSHADOW enum value (defined in MatSys::RendererI) | MatSys::RendererI | |
Translate(MatrixNameT MN, float x, float y, float z) (defined in RendererImplT) | RendererImplT | virtual |
WORLD_TO_VIEW enum value (defined in MatSys::RendererI) | MatSys::RendererI | |
~RendererI() | MatSys::RendererI | inlinevirtual |