Public Attributes | |
int | UndoLevels |
bool | LockingTextures |
bool | NewUVsFaceAligned |
Whether the texture-space axes of newly created brush faces are initialized "face aligned" or "world aligned". More... | |
wxString | EngineExe |
wxString | BSPExe |
wxString | LightExe |
wxString | PVSExe |
bool OptionsT::GeneralT::NewUVsFaceAligned |
Whether the texture-space axes of newly created brush faces are initialized "face aligned" or "world aligned".