wxColour OptionsT::GridT::ColorAxes |
The color for the major axes through the origin.
wxColour OptionsT::GridT::ColorBackground |
wxColour OptionsT::GridT::ColorBaseGrid |
wxColour OptionsT::GridT::ColorHighlight1 |
The color for highlighting every n-th world unit, if enabled.
wxColour OptionsT::GridT::ColorHighlight2 |
The color for highlighting every m-th world unit, if enabled.
int OptionsT::GridT::InitialSpacing |
The default spacing between grid lines, in world units (usually 4, 8 or 16).
int OptionsT::GridT::MinPixelSpacing |
The minimum pixel spacing between grid lines. The grid is hidden if it gets smaller than this.
bool OptionsT::GridT::ShowHighlight1 |
Whether every n-th world unit should be highlighted.
bool OptionsT::GridT::ShowHighlight2 |
Whether every m-th world unit should be highlighted.
int OptionsT::GridT::SpacingHighlight1 |
The spacing number n that should be highlighted.
int OptionsT::GridT::SpacingHighlight2 |
The spacing number m that should be highlighted.
bool OptionsT::GridT::UseDottedGrid |
When true, the grid is rendered with dots. Otherwise, it is rendered with lines.
The documentation for this struct was generated from the following file: