7 #ifndef CAFU_AXES_INFO_HPP_INCLUDED
8 #define CAFU_AXES_INFO_HPP_INCLUDED
19 AxesInfoT(
int HorzAxis_,
bool MirrorHorz_,
int VertAxis_,
bool MirrorVert_);
bool MirrorHorz
When true, the mapping from the horizontal world space axis to the horizontal screen/window axis is m...
Definition: AxesInfo.hpp:28
int HorzAxis
The number of the world axis that maps to the horizontal (x) screen/window axis.
Definition: AxesInfo.hpp:24
int ThirdAxis
The number of the world axis that points into or out of the screen/window.
Definition: AxesInfo.hpp:26
bool MirrorVert
When true, the mapping from the vertical world space axis to the vertical screen/window axis is mirro...
Definition: AxesInfo.hpp:29
int VertAxis
The number of the world axis that maps to the vertical (y) screen/window axis.
Definition: AxesInfo.hpp:25
This class describes how the three world-space axes are mapped to the two screen- or window-space axe...
Definition: AxesInfo.hpp:15