22 #ifndef CAFU_ENTITY_CREATE_PARAMS_HPP_INCLUDED
23 #define CAFU_ENTITY_CREATE_PARAMS_HPP_INCLUDED
25 #include "TypeSys.hpp"
26 #include "Math3D/Vector3.hpp"
27 #include "GameSys/Entity.hpp"
31 namespace cf {
namespace GameSys {
class GameWorldI; } }
32 namespace cf {
namespace SceneGraph {
class GenericNodeT; } }
42 const unsigned long ID_,
44 const std::map<std::string, std::string>& Properties_,
49 const unsigned long ID;
51 const std::map<std::string, std::string>& Properties;
The game world interface, specified as an ABC so that is can be used without linked (module-local) im...
Definition: GameWorld.hpp:49
Definition: EntityCreateParams.hpp:37
Definition: TypeSys.hpp:67