Cafu Engine
MapEditor::CompMapEntityT Member List

This is the complete list of members for MapEditor::CompMapEntityT, including all inherited members.

AddPrim(MapPrimitiveT *Prim) (defined in MapEditor::CompMapEntityT)MapEditor::CompMapEntityT
CallLuaMethod(const char *MethodName, int NumExtraArgs, const char *Signature="",...)cf::GameSys::ComponentBaseT
Clone() const MapEditor::CompMapEntityTvirtual
CompMapEntityT(MapDocumentT &MapDoc)MapEditor::CompMapEntityT
CompMapEntityT(const CompMapEntityT &Comp)MapEditor::CompMapEntityT
ComponentBaseT()cf::GameSys::ComponentBaseT
ComponentBaseT(const ComponentBaseT &Comp)cf::GameSys::ComponentBaseT
CopyPrimitives(const CompMapEntityT &MapEnt, bool Recursive=false)MapEditor::CompMapEntityT
CreateInstance(const cf::TypeSys::CreateParamsT &Params) (defined in cf::GameSys::ComponentBaseT)cf::GameSys::ComponentBaseTstatic
Deserialize(cf::Network::InStreamT &Stream, bool IsIniting)cf::GameSys::ComponentBaseT
DocCallbacks (defined in cf::GameSys::ComponentBaseT)cf::GameSys::ComponentBaseTprotectedstatic
DocClass (defined in cf::GameSys::ComponentBaseT)cf::GameSys::ComponentBaseTprotectedstatic
DocMethods (defined in cf::GameSys::ComponentBaseT)cf::GameSys::ComponentBaseTprotectedstatic
FindProperty(const wxString &Key, int *Index=NULL, bool Create=false)MapEditor::CompMapEntityT
FindProperty(const wxString &Key, int *Index=NULL) const MapEditor::CompMapEntityT
Get(lua_State *LuaState) (defined in cf::GameSys::ComponentBaseT)cf::GameSys::ComponentBaseTprotectedstatic
GetAllMapElements() const MapEditor::CompMapEntityT
GetAndRemove(const wxString &Key, const char *Default="")MapEditor::CompMapEntityT
GetClipModel()cf::GameSys::ComponentBaseTinlinevirtual
GetCullingBB() const cf::GameSys::ComponentBaseTinlinevirtual
GetDoc() const (defined in MapEditor::CompMapEntityT)MapEditor::CompMapEntityTinline
GetEditorBB() const cf::GameSys::ComponentBaseTinlinevirtual
GetEditorColor() const cf::GameSys::ComponentBaseTinlinevirtual
GetElemsBB() const MapEditor::CompMapEntityT
GetEntity() const cf::GameSys::ComponentBaseTinline
GetEntity(lua_State *LuaState) (defined in cf::GameSys::ComponentBaseT)cf::GameSys::ComponentBaseTprotectedstatic
GetExtraMessage(lua_State *LuaState) (defined in cf::GameSys::ComponentBaseT)cf::GameSys::ComponentBaseTprotectedstatic
GetInterpolators()cf::GameSys::ComponentBaseTinline
GetMemberVars()cf::GameSys::ComponentBaseTinline
GetName() const MapEditor::CompMapEntityTinlinevirtual
GetPrimitives() const (defined in MapEditor::CompMapEntityT)MapEditor::CompMapEntityTinline
GetProperties() const (defined in MapEditor::CompMapEntityT)MapEditor::CompMapEntityTinline
GetProperties() (defined in MapEditor::CompMapEntityT)MapEditor::CompMapEntityTinline
GetProperty(const wxString &Key, const char *Default="") const MapEditor::CompMapEntityT
GetRefCount() const (defined in RefCountedT)RefCountedTinline
GetRepres() const (defined in MapEditor::CompMapEntityT)MapEditor::CompMapEntityTinline
GetType() const (defined in cf::GameSys::ComponentBaseT)cf::GameSys::ComponentBaseTinlinevirtual
InitClientApprox(const char *VarName)cf::GameSys::ComponentBaseT
InitClientApprox(lua_State *LuaState) (defined in cf::GameSys::ComponentBaseT)cf::GameSys::ComponentBaseTprotectedstatic
Interpolate(lua_State *LuaState) (defined in cf::GameSys::ComponentBaseT)cf::GameSys::ComponentBaseTprotectedstatic
IsWorld() const (defined in MapEditor::CompMapEntityT)MapEditor::CompMapEntityT
Load_cmap(TextParserT &TP, MapDocumentT &MapDoc, wxProgressDialog *ProgressDialog, unsigned long EntityNr, unsigned int &cmapVersion, bool IgnoreGroups) (defined in MapEditor::CompMapEntityT)MapEditor::CompMapEntityT
Load_D3_map(TextParserT &TP, MapDocumentT &MapDoc, wxProgressDialog *ProgressDialog, unsigned long EntityNr) (defined in MapEditor::CompMapEntityT)MapEditor::CompMapEntityT
Load_HL1_map(TextParserT &TP, MapDocumentT &MapDoc, wxProgressDialog *ProgressDialog, unsigned long EntityNr) (defined in MapEditor::CompMapEntityT)MapEditor::CompMapEntityT
Load_HL2_vmf(TextParserT &TP, MapDocumentT &MapDoc, wxProgressDialog *ProgressDialog, unsigned long EntityNr)MapEditor::CompMapEntityT
MethodsListcf::GameSys::ComponentBaseTprotectedstatic
OnClientFrame(float t)cf::GameSys::ComponentBaseT
OnInputEvent(const CaKeyboardEventT &KE)cf::GameSys::ComponentBaseTinlinevirtual
OnInputEvent(const CaMouseEventT &ME, float PosX, float PosY)cf::GameSys::ComponentBaseTinlinevirtual
OnPostLoad(bool OnlyStatic)cf::GameSys::ComponentBaseTinlinevirtual
OnServerFrame(float t)cf::GameSys::ComponentBaseT
operator=(const RefCountedT &) (defined in RefCountedT)RefCountedTinlineprotected
PostRender(bool FirstPersonView)cf::GameSys::ComponentBaseTinlinevirtual
PreCache()cf::GameSys::ComponentBaseTinlinevirtual
RefCountedT() (defined in RefCountedT)RefCountedTinlineprotected
RefCountedT(const RefCountedT &) (defined in RefCountedT)RefCountedTinlineprotected
RemovePrim(MapPrimitiveT *Prim) (defined in MapEditor::CompMapEntityT)MapEditor::CompMapEntityT
RemoveProperty(const wxString &Key)MapEditor::CompMapEntityT
Render() const (defined in MapEditor::CompMapEntityT)MapEditor::CompMapEntityT
cf::GameSys::ComponentBaseT::Render(bool FirstPersonView, float LodDist) const cf::GameSys::ComponentBaseTinlinevirtual
Save_cmap(const MapDocumentT &MapDoc, std::ostream &OutFile, unsigned long EntityNr, const BoundingBox3fT *Intersecting) const (defined in MapEditor::CompMapEntityT)MapEditor::CompMapEntityT
Serialize(cf::Network::OutStreamT &Stream) const cf::GameSys::ComponentBaseT
Set(lua_State *LuaState) (defined in cf::GameSys::ComponentBaseT)cf::GameSys::ComponentBaseTprotectedstatic
SetMember(const char *Name, const T &Value)cf::GameSys::ComponentBaseTinline
toString(lua_State *LuaState) (defined in cf::GameSys::ComponentBaseT)cf::GameSys::ComponentBaseTprotectedstatic
TypeInfo (defined in cf::GameSys::ComponentBaseT)cf::GameSys::ComponentBaseTstatic
UpdateDependencies(EntityT *Entity)cf::GameSys::ComponentBaseTvirtual
~CompMapEntityT()MapEditor::CompMapEntityT
~ComponentBaseT()cf::GameSys::ComponentBaseTvirtual