This is the complete list of members for MatSys::RendererI, including all inherited members.
| AMBIENT enum value (defined in MatSys::RendererI) | MatSys::RendererI | |
| BeginFrame(double Time)=0 | MatSys::RendererI | pure virtual |
| ClearColor(float r, float g, float b, float a)=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| DoesSupportCompressedSHL() const =0 | MatSys::RendererI | pure virtual |
| DoesSupportUncompressedSHL() const =0 | MatSys::RendererI | pure virtual |
| END_MARKER enum value (defined in MatSys::RendererI) | MatSys::RendererI | |
| EndFrame()=0 | MatSys::RendererI | pure virtual |
| FEEDBACK enum value (defined in MatSys::RendererI) | MatSys::RendererI | |
| Flush()=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| FreeMaterial(MatSys::RenderMaterialT *RenderMaterial)=0 | MatSys::RendererI | pure virtual |
| GetAmbientShaderIDFromRM(MatSys::RenderMaterialT *RenderMaterial) const =0 | MatSys::RendererI | pure virtual |
| GetCurrentAmbientLightColor()=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| GetCurrentAmbientLightColor() const =0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| GetCurrentEyePosition()=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| GetCurrentEyePosition() const =0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| GetCurrentLightSourceDiffuseColor()=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| GetCurrentLightSourceDiffuseColor() const =0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| GetCurrentLightSourcePosition()=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| GetCurrentLightSourcePosition() const =0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| GetCurrentLightSourceRadius()=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| GetCurrentLightSourceRadius() const =0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| GetCurrentLightSourceSpecularColor()=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| GetCurrentLightSourceSpecularColor() const =0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| GetCurrentMaterial() const =0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| GetCurrentRenderAction() const =0 | MatSys::RendererI | pure virtual |
| GetDescription() const =0 | MatSys::RendererI | pure virtual |
| GetGenPurposeRenderingParamF(unsigned long Index) const =0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| GetGenPurposeRenderingParamI(unsigned long Index) const =0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| GetLightShaderIDFromRM(MatSys::RenderMaterialT *RenderMaterial) const =0 | MatSys::RendererI | pure virtual |
| GetMaterialFromRM(MatSys::RenderMaterialT *RenderMaterial) const =0 | MatSys::RendererI | pure virtual |
| GetMatrix(MatrixNameT MN) const =0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| GetMatrixInv(MatrixNameT MN) const =0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| GetMatrixModelView() const =0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| GetPreferenceNr() const =0 | MatSys::RendererI | pure virtual |
| GetViewport(int viewport[4])=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| Initialize()=0 | MatSys::RendererI | pure virtual |
| InitNameStack()=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| IsSupported() const =0 | MatSys::RendererI | pure virtual |
| LIGHTING enum value (defined in MatSys::RendererI) | MatSys::RendererI | |
| LoadName(unsigned long Name)=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| LockCurrentMaterial(bool LockCM_)=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| MatrixNameT enum name (defined in MatSys::RendererI) | MatSys::RendererI | |
| MODEL_TO_WORLD enum value (defined in MatSys::RendererI) | MatSys::RendererI | |
| PickingRenderModeT enum name (defined in MatSys::RendererI) | MatSys::RendererI | |
| PopLightingParameters()=0 | MatSys::RendererI | pure virtual |
| PopMatrix(MatrixNameT MN)=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| PopName()=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| PreCache()=0 | MatSys::RendererI | pure virtual |
| PROJECTION enum value (defined in MatSys::RendererI) | MatSys::RendererI | |
| PushLightingParameters()=0 | MatSys::RendererI | pure virtual |
| PushMatrix(MatrixNameT MN)=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| PushName(unsigned long Name)=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| RegisterMaterial(const MaterialT *Material) const =0 | MatSys::RendererI | pure virtual |
| Release()=0 | MatSys::RendererI | pure virtual |
| RENDER enum value (defined in MatSys::RendererI) | MatSys::RendererI | |
| RenderActionT enum name (defined in MatSys::RendererI) | MatSys::RendererI | |
| RenderMesh(const MatSys::MeshT &Mesh)=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| RotateX(MatrixNameT MN, float angle)=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| RotateY(MatrixNameT MN, float angle)=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| RotateZ(MatrixNameT MN, float angle)=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| Scale(MatrixNameT MN, float scale)=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| SELECT enum value (defined in MatSys::RendererI) | MatSys::RendererI | |
| SetCurrentAmbientLightColor(float r, float g, float b)=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| SetCurrentEyePosition(float x, float y, float z)=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| SetCurrentLightDirMap(TextureMapI *LightDirMap)=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| SetCurrentLightMap(TextureMapI *LightMap)=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| SetCurrentLightSourceDiffuseColor(float r, float g, float b)=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| SetCurrentLightSourcePosition(float x, float y, float z)=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| SetCurrentLightSourceRadius(float r)=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| SetCurrentLightSourceSpecularColor(float r, float g, float b)=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| SetCurrentMaterial(MatSys::RenderMaterialT *RenderMaterial)=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| SetCurrentRenderAction(RenderActionT RA)=0 | MatSys::RendererI | pure virtual |
| SetCurrentSHLLookupMap(TextureMapI *SHLLookupMap)=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| SetCurrentSHLMaps(const ArrayT< TextureMapI * > &SHLMaps)=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| SetGenPurposeRenderingParam(unsigned long Index, float Value)=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| SetGenPurposeRenderingParam(unsigned long Index, int Value)=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| SetMatrix(MatrixNameT MN, const Matrix4x4fT &Matrix)=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| SetPickingRenderMode(PickingRenderModeT PRM)=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| SetSelectionBuffer(unsigned long Size, unsigned int *Buffer)=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| SetViewport(int x, int y, int width, int height)=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| STENCILSHADOW enum value (defined in MatSys::RendererI) | MatSys::RendererI | |
| Translate(MatrixNameT MN, float x, float y, float z)=0 (defined in MatSys::RendererI) | MatSys::RendererI | pure virtual |
| WORLD_TO_VIEW enum value (defined in MatSys::RendererI) | MatSys::RendererI | |
| ~RendererI() | MatSys::RendererI | inlinevirtual |