This is the complete list of members for RendererImplT, including all inherited members.
| AMBIENT enum value (defined in MatSys::RendererI) | MatSys::RendererI | |
| BeginFrame(double Time) | RendererImplT | virtual |
| ClearColor(float r, float g, float b, float a) (defined in RendererImplT) | RendererImplT | virtual |
| DoesSupportCompressedSHL() const | RendererImplT | virtual |
| DoesSupportUncompressedSHL() const | RendererImplT | virtual |
| END_MARKER enum value (defined in MatSys::RendererI) | MatSys::RendererI | |
| EndFrame() | RendererImplT | virtual |
| FEEDBACK enum value (defined in MatSys::RendererI) | MatSys::RendererI | |
| Flush() (defined in RendererImplT) | RendererImplT | virtual |
| FreeMaterial(MatSys::RenderMaterialT *RenderMaterial) | RendererImplT | virtual |
| GetAmbientShaderIDFromRM(MatSys::RenderMaterialT *RenderMaterial) const | RendererImplT | virtual |
| GetCgContext() const (defined in RendererImplT) | RendererImplT | |
| GetCurrentAmbientLightColor() (defined in RendererImplT) | RendererImplT | virtual |
| GetCurrentAmbientLightColor() const (defined in RendererImplT) | RendererImplT | virtual |
| GetCurrentEyePosition() (defined in RendererImplT) | RendererImplT | virtual |
| GetCurrentEyePosition() const (defined in RendererImplT) | RendererImplT | virtual |
| GetCurrentLightDirMap() const (defined in RendererImplT) | RendererImplT | |
| GetCurrentLightMap() const (defined in RendererImplT) | RendererImplT | |
| GetCurrentLightSourceDiffuseColor() (defined in RendererImplT) | RendererImplT | virtual |
| GetCurrentLightSourceDiffuseColor() const (defined in RendererImplT) | RendererImplT | virtual |
| GetCurrentLightSourcePosition() (defined in RendererImplT) | RendererImplT | virtual |
| GetCurrentLightSourcePosition() const (defined in RendererImplT) | RendererImplT | virtual |
| GetCurrentLightSourceRadius() (defined in RendererImplT) | RendererImplT | virtual |
| GetCurrentLightSourceRadius() const (defined in RendererImplT) | RendererImplT | virtual |
| GetCurrentLightSourceSpecularColor() (defined in RendererImplT) | RendererImplT | virtual |
| GetCurrentLightSourceSpecularColor() const (defined in RendererImplT) | RendererImplT | virtual |
| GetCurrentMaterial() const (defined in RendererImplT) | RendererImplT | virtual |
| GetCurrentRenderAction() const | RendererImplT | virtual |
| GetCurrentRenderMaterial() const (defined in RendererImplT) | RendererImplT | |
| GetCurrentSHLLookupMap() const (defined in RendererImplT) | RendererImplT | |
| GetCurrentSHLMap(unsigned long Index) const (defined in RendererImplT) | RendererImplT | |
| GetDepRelMatrix(MatrixNameT MN) const (defined in RendererImplT) | RendererImplT | |
| GetDepRelMatrixInv(MatrixNameT MN) const (defined in RendererImplT) | RendererImplT | |
| GetDepRelMatrixModelView() const (defined in RendererImplT) | RendererImplT | |
| GetDescription() const | RendererImplT | virtual |
| GetExpressionSymbols() const (defined in RendererImplT) | RendererImplT | inline |
| GetGenPurposeRenderingParamF(unsigned long Index) const (defined in RendererImplT) | RendererImplT | virtual |
| GetGenPurposeRenderingParamI(unsigned long Index) const (defined in RendererImplT) | RendererImplT | virtual |
| GetHelperBlackMap() const (defined in RendererImplT) | RendererImplT | |
| GetHelperGrayMap() const (defined in RendererImplT) | RendererImplT | |
| GetHelperLightBlue001Map() const (defined in RendererImplT) | RendererImplT | |
| GetInitCounter() const (defined in RendererImplT) | RendererImplT | |
| GetInstance() (defined in RendererImplT) | RendererImplT | static |
| GetLightShaderIDFromRM(MatSys::RenderMaterialT *RenderMaterial) const | RendererImplT | virtual |
| GetMaterialFromRM(MatSys::RenderMaterialT *RenderMaterial) const | RendererImplT | virtual |
| GetMatrix(MatrixNameT MN) const (defined in RendererImplT) | RendererImplT | virtual |
| GetMatrixInv(MatrixNameT MN) const (defined in RendererImplT) | RendererImplT | virtual |
| GetMatrixModelView() const (defined in RendererImplT) | RendererImplT | virtual |
| GetNormalizationCubeMap() const (defined in RendererImplT) | RendererImplT | |
| GetPreferenceNr() const | RendererImplT | virtual |
| GetViewport(int viewport[4]) (defined in RendererImplT) | RendererImplT | virtual |
| Initialize() | RendererImplT | virtual |
| InitNameStack() (defined in RendererImplT) | RendererImplT | virtual |
| IsSupported() const | RendererImplT | virtual |
| LIGHTING enum value (defined in MatSys::RendererI) | MatSys::RendererI | |
| LoadName(unsigned long Name) (defined in RendererImplT) | RendererImplT | virtual |
| LockCurrentMaterial(bool LockCM) (defined in RendererImplT) | RendererImplT | virtual |
| MatrixNameT enum name (defined in MatSys::RendererI) | MatSys::RendererI | |
| MODEL_TO_WORLD enum value (defined in MatSys::RendererI) | MatSys::RendererI | |
| PickingRenderModeT enum name (defined in MatSys::RendererI) | MatSys::RendererI | |
| PopLightingParameters() | RendererImplT | virtual |
| PopMatrix(MatrixNameT MN) (defined in RendererImplT) | RendererImplT | virtual |
| PopName() (defined in RendererImplT) | RendererImplT | virtual |
| PreCache() | RendererImplT | virtual |
| PROJECTION enum value (defined in MatSys::RendererI) | MatSys::RendererI | |
| PushLightingParameters() | RendererImplT | virtual |
| PushMatrix(MatrixNameT MN) (defined in RendererImplT) | RendererImplT | virtual |
| PushName(unsigned long Name) (defined in RendererImplT) | RendererImplT | virtual |
| RegisterMaterial(const MaterialT *Material) const | RendererImplT | virtual |
| Release() | RendererImplT | virtual |
| RENDER enum value (defined in MatSys::RendererI) | MatSys::RendererI | |
| RenderActionT enum name (defined in MatSys::RendererI) | MatSys::RendererI | |
| RenderMesh(const MatSys::MeshT &Mesh) (defined in RendererImplT) | RendererImplT | virtual |
| RotateX(MatrixNameT MN, float angle) (defined in RendererImplT) | RendererImplT | virtual |
| RotateY(MatrixNameT MN, float angle) (defined in RendererImplT) | RendererImplT | virtual |
| RotateZ(MatrixNameT MN, float angle) (defined in RendererImplT) | RendererImplT | virtual |
| Scale(MatrixNameT MN, float scale) (defined in RendererImplT) | RendererImplT | virtual |
| SELECT enum value (defined in MatSys::RendererI) | MatSys::RendererI | |
| SetCurrentAmbientLightColor(float r, float g, float b) (defined in RendererImplT) | RendererImplT | virtual |
| SetCurrentEyePosition(float x, float y, float z) (defined in RendererImplT) | RendererImplT | virtual |
| SetCurrentLightDirMap(MatSys::TextureMapI *LightDirMap) (defined in RendererImplT) | RendererImplT | virtual |
| SetCurrentLightMap(MatSys::TextureMapI *LightMap) (defined in RendererImplT) | RendererImplT | virtual |
| SetCurrentLightSourceDiffuseColor(float r, float g, float b) (defined in RendererImplT) | RendererImplT | virtual |
| SetCurrentLightSourcePosition(float x, float y, float z) (defined in RendererImplT) | RendererImplT | virtual |
| SetCurrentLightSourceRadius(float r) (defined in RendererImplT) | RendererImplT | virtual |
| SetCurrentLightSourceSpecularColor(float r, float g, float b) (defined in RendererImplT) | RendererImplT | virtual |
| SetCurrentMaterial(MatSys::RenderMaterialT *RenderMaterial) (defined in RendererImplT) | RendererImplT | virtual |
| SetCurrentRenderAction(RenderActionT RA) | RendererImplT | virtual |
| SetCurrentSHLLookupMap(MatSys::TextureMapI *SHLLookupMap) (defined in RendererImplT) | RendererImplT | virtual |
| SetCurrentSHLMaps(const ArrayT< MatSys::TextureMapI * > &SHLMaps) (defined in RendererImplT) | RendererImplT | virtual |
| SetGenPurposeRenderingParam(unsigned long Index, float Value) (defined in RendererImplT) | RendererImplT | virtual |
| SetGenPurposeRenderingParam(unsigned long Index, int Value) (defined in RendererImplT) | RendererImplT | virtual |
| SetMatrix(MatrixNameT MN, const MatrixT &Matrix) (defined in RendererImplT) | RendererImplT | virtual |
| SetPickingRenderMode(PickingRenderModeT PRM) (defined in RendererImplT) | RendererImplT | virtual |
| SetSelectionBuffer(unsigned long Size, unsigned int *Buffer) (defined in RendererImplT) | RendererImplT | virtual |
| SetViewport(int x, int y, int width, int height) (defined in RendererImplT) | RendererImplT | virtual |
| STENCILSHADOW enum value (defined in MatSys::RendererI) | MatSys::RendererI | |
| Translate(MatrixNameT MN, float x, float y, float z) (defined in RendererImplT) | RendererImplT | virtual |
| WORLD_TO_VIEW enum value (defined in MatSys::RendererI) | MatSys::RendererI | |
| ~RendererI() | MatSys::RendererI | inlinevirtual |