This is the complete list of members for cf::GameSys::ApproxBaseT, including all inherited members.
| AdvanceTime(float Time)=0 | cf::GameSys::ApproxBaseT | pure virtual |
| GetVar() const =0 | cf::GameSys::ApproxBaseT | pure virtual |
| ReInit()=0 | cf::GameSys::ApproxBaseT | pure virtual |
| SetCurrentValue()=0 | cf::GameSys::ApproxBaseT | pure virtual |
| SetTargetValue()=0 | cf::GameSys::ApproxBaseT | pure virtual |
| UpdateAfterPrediction()=0 | cf::GameSys::ApproxBaseT | pure virtual |
| UpdateAfterReprediction()=0 | cf::GameSys::ApproxBaseT | pure virtual |
| UpdateTargetValue()=0 | cf::GameSys::ApproxBaseT | pure virtual |
| ~ApproxBaseT() (defined in cf::GameSys::ApproxBaseT) | cf::GameSys::ApproxBaseT | inlinevirtual |