Cafu Engine
cf::GameSys::WorldT Member List

This is the complete list of members for cf::GameSys::WorldT, including all inherited members.

CreateInstance(const cf::TypeSys::CreateParamsT &Params) (defined in cf::GameSys::WorldT)cf::GameSys::WorldTstatic
GetClipWorld() const cf::GameSys::WorldTinline
GetCollModelMan() const cf::GameSys::WorldTinline
GetGuiResources() const cf::GameSys::WorldTinline
GetMillimetersPerWorldUnit() const cf::GameSys::WorldTinline
GetModelMan() const cf::GameSys::WorldTinline
GetNextEntityID(unsigned int ForcedID=UINT_MAX)cf::GameSys::WorldT
GetPhysicsWorld() const cf::GameSys::WorldTinline
GetRealm() const cf::GameSys::WorldTinline
GetRefCount() const (defined in RefCountedT)RefCountedTinline
GetRootEntity() const cf::GameSys::WorldTinline
GetScriptState()cf::GameSys::WorldTinline
GetType() const (defined in cf::GameSys::WorldT)cf::GameSys::WorldTinline
InitFlag_AsPrefab enum valuecf::GameSys::WorldT
InitFlag_InlineCode enum valuecf::GameSys::WorldT
InitFlag_OnlyStatic enum valuecf::GameSys::WorldT
InitFlagsT enum namecf::GameSys::WorldT
InitScriptState(UniScriptStateT &ScriptState)cf::GameSys::WorldTstatic
LoadScript(IntrusivePtrT< WorldT > World, const std::string &ScriptName, int Flags=0)cf::GameSys::WorldTstatic
OnClientFrame(float t)cf::GameSys::WorldT
operator=(const RefCountedT &) (defined in RefCountedT)RefCountedTinlineprotected
ProcessDeviceEvent(const CaKeyboardEventT &KE)cf::GameSys::WorldT
ProcessDeviceEvent(const CaMouseEventT &ME)cf::GameSys::WorldT
RealmClient enum value (defined in cf::GameSys::WorldT)cf::GameSys::WorldT
RealmMapEditor enum value (defined in cf::GameSys::WorldT)cf::GameSys::WorldT
RealmOther enum value (defined in cf::GameSys::WorldT)cf::GameSys::WorldT
RealmServer enum value (defined in cf::GameSys::WorldT)cf::GameSys::WorldT
RealmT enum namecf::GameSys::WorldT
RefCountedT() (defined in RefCountedT)RefCountedTinlineprotected
RefCountedT(const RefCountedT &) (defined in RefCountedT)RefCountedTinlineprotected
Render() const cf::GameSys::WorldT
TypeInfo (defined in cf::GameSys::WorldT)cf::GameSys::WorldTstatic
WorldT(RealmT Realm, UniScriptStateT &ScriptState, ModelManagerT &ModelMan, cf::GuiSys::GuiResourcesT &GuiRes, cf::ClipSys::CollModelManI &CollModelMan, cf::ClipSys::ClipWorldT *ClipWorld, PhysicsWorldT *PhysicsWorld)cf::GameSys::WorldT