This is the complete list of members for cf::SceneGraph::BezierPatchNodeT, including all inherited members.
::MapBezierPatchT (defined in cf::SceneGraph::BezierPatchNodeT) | cf::SceneGraph::BezierPatchNodeT | friend |
BackToLightMap(const PatchMeshT &PatchMesh, const float LightMapPatchSize) | cf::SceneGraph::BezierPatchNodeT | virtual |
BezierPatchNodeT(LightMapManT &LMM, float MaxError) | cf::SceneGraph::BezierPatchNodeT | |
BezierPatchNodeT(LightMapManT &LMM, unsigned long SizeX_, unsigned long SizeY_, const ArrayT< float > &ControlPoints_, int SubdivsHorz_, int SubdivsVert_, MaterialT *Material_, float MaxError) | cf::SceneGraph::BezierPatchNodeT | |
BezierPatchNodeT(LightMapManT &LMM, unsigned long SizeX_, unsigned long SizeY_, const ArrayT< Vector3fT > &ControlPointsXYZ_, const ArrayT< Vector3fT > &ControlPointsUV_, int SubdivsHorz_, int SubdivsVert_, MaterialT *Material_, float MaxError) | cf::SceneGraph::BezierPatchNodeT | |
CreateFromFile_cw(std::istream &InFile, aux::PoolT &Pool, LightMapManT &LMM, SHLMapManT &SMM) | cf::SceneGraph::BezierPatchNodeT | static |
cf::SceneGraph::GenericNodeT::CreateFromFile_cw(std::istream &InFile, aux::PoolT &Pool, LightMapManT &LMM, SHLMapManT &SMM, PlantDescrManT &PDM, const ArrayT< const TerrainT * > &ShTe, ModelManagerT &ModelMan) | cf::SceneGraph::GenericNodeT | static |
CreatePatchMeshes(ArrayT< PatchMeshT > &PatchMeshes, ArrayT< ArrayT< ArrayT< Vector3dT > > > &SampleCoords, const float LightMapPatchSize) const | cf::SceneGraph::BezierPatchNodeT | virtual |
DrawAmbientContrib(const Vector3dT &ViewerPos) const | cf::SceneGraph::BezierPatchNodeT | virtual |
DrawLightSourceContrib(const Vector3dT &ViewerPos, const Vector3dT &LightPos) const (defined in cf::SceneGraph::BezierPatchNodeT) | cf::SceneGraph::BezierPatchNodeT | virtual |
DrawStencilShadowVolumes(const Vector3dT &LightPos, const float LightRadius) const (defined in cf::SceneGraph::BezierPatchNodeT) | cf::SceneGraph::BezierPatchNodeT | virtual |
DrawTranslucentContrib(const Vector3dT &ViewerPos) const (defined in cf::SceneGraph::BezierPatchNodeT) | cf::SceneGraph::BezierPatchNodeT | virtual |
GetBoundingBox() const | cf::SceneGraph::BezierPatchNodeT | virtual |
InitDefaultLightMaps(const float LightMapPatchSize) | cf::SceneGraph::BezierPatchNodeT | virtual |
IsOpaque() const | cf::SceneGraph::BezierPatchNodeT | virtual |
UpdateMeshColor(const float red, const float green, const float blue, const float alpha) | cf::SceneGraph::BezierPatchNodeT | |
WriteTo(std::ostream &OutFile, aux::PoolT &Pool) const (defined in cf::SceneGraph::BezierPatchNodeT) | cf::SceneGraph::BezierPatchNodeT | virtual |
~BezierPatchNodeT() | cf::SceneGraph::BezierPatchNodeT | |
~GenericNodeT() | cf::SceneGraph::GenericNodeT | inlinevirtual |