This is the complete list of members for cf::SceneGraph::BspTreeNodeT, including all inherited members.
BackToLightMap(const PatchMeshT &PatchMesh, const float LightMapPatchSize) | cf::SceneGraph::GenericNodeT | inlinevirtual |
BB (defined in cf::SceneGraph::BspTreeNodeT) | cf::SceneGraph::BspTreeNodeT | |
BspTreeNodeT(float LightMapPatchSize, float SHLMapPatchSize) | cf::SceneGraph::BspTreeNodeT | |
BspTreeNodeT(const BspTreeNodeT &) | cf::SceneGraph::BspTreeNodeT | |
ClipLine(const VectorT &P, const VectorT &U, double Min, double Max, unsigned long NodeNr=0, bool NodeIsLeaf=false) const | cf::SceneGraph::BspTreeNodeT | |
CreateFromFile_cw(std::istream &InFile, aux::PoolT &Pool, LightMapManT &LMM, SHLMapManT &SMM, PlantDescrManT &PDM, const ArrayT< const TerrainT * > &ShTe, ModelManagerT &ModelMan) | cf::SceneGraph::BspTreeNodeT | static |
CreatePatchMeshes(ArrayT< PatchMeshT > &PatchMeshes, ArrayT< ArrayT< ArrayT< Vector3dT > > > &SampleCoords, const float LightMapPatchSize) const | cf::SceneGraph::GenericNodeT | inlinevirtual |
DrawAmbientContrib(const Vector3dT &ViewerPos) const | cf::SceneGraph::BspTreeNodeT | virtual |
DrawLightSourceContrib(const Vector3dT &ViewerPos, const Vector3dT &LightPos) const (defined in cf::SceneGraph::BspTreeNodeT) | cf::SceneGraph::BspTreeNodeT | virtual |
DrawStencilShadowVolumes(const Vector3dT &LightPos, const float LightRadius) const (defined in cf::SceneGraph::BspTreeNodeT) | cf::SceneGraph::BspTreeNodeT | virtual |
DrawTranslucentContrib(const Vector3dT &ViewerPos) const (defined in cf::SceneGraph::BspTreeNodeT) | cf::SceneGraph::BspTreeNodeT | virtual |
FaceChildren | cf::SceneGraph::BspTreeNodeT | |
GetBoundingBox() const | cf::SceneGraph::BspTreeNodeT | virtual |
GetLeavesOrderedBackToFront(ArrayT< unsigned long > &OrderedFaces, const VectorT &Origin) const | cf::SceneGraph::BspTreeNodeT | |
GetLightMapPatchSize() const (defined in cf::SceneGraph::BspTreeNodeT) | cf::SceneGraph::BspTreeNodeT | inline |
GetSHLMapPatchSize() const (defined in cf::SceneGraph::BspTreeNodeT) | cf::SceneGraph::BspTreeNodeT | inline |
GlobalDrawVertices (defined in cf::SceneGraph::BspTreeNodeT) | cf::SceneGraph::BspTreeNodeT | |
InitDefaultLightMaps(const float LightMapPatchSize) | cf::SceneGraph::GenericNodeT | inlinevirtual |
InitDrawing() (defined in cf::SceneGraph::BspTreeNodeT) | cf::SceneGraph::BspTreeNodeT | |
IsInPVS(const unsigned long QueryLeafNr, unsigned long LeafNr) const | cf::SceneGraph::BspTreeNodeT | |
IsInPVS(const VectorT &Position, unsigned long LeafNr) const | cf::SceneGraph::BspTreeNodeT | |
IsInPVS(const BoundingBox3T< double > &BoundingBox, unsigned long LeafNr) const | cf::SceneGraph::BspTreeNodeT | |
IsOpaque() const | cf::SceneGraph::BspTreeNodeT | virtual |
Leaves (defined in cf::SceneGraph::BspTreeNodeT) | cf::SceneGraph::BspTreeNodeT | |
Nodes (defined in cf::SceneGraph::BspTreeNodeT) | cf::SceneGraph::BspTreeNodeT | |
operator=(const BspTreeNodeT &) | cf::SceneGraph::BspTreeNodeT | |
OtherChildren | cf::SceneGraph::BspTreeNodeT | |
PVS (defined in cf::SceneGraph::BspTreeNodeT) | cf::SceneGraph::BspTreeNodeT | |
WhatLeaf(const VectorT &Position) const | cf::SceneGraph::BspTreeNodeT | |
WhatLeaves(ArrayT< unsigned long > &ResultLeaves, const BoundingBox3T< double > &BoundingBox, unsigned long NodeNr=0) const | cf::SceneGraph::BspTreeNodeT | |
WriteTo(std::ostream &OutFile, aux::PoolT &Pool) const (defined in cf::SceneGraph::BspTreeNodeT) | cf::SceneGraph::BspTreeNodeT | virtual |
~BspTreeNodeT() | cf::SceneGraph::BspTreeNodeT | |
~GenericNodeT() | cf::SceneGraph::GenericNodeT | inlinevirtual |