This is the complete list of members for cf::SceneGraph::FaceNodeT, including all inherited members.
| BackToLightMap(const PatchMeshT &PatchMesh, const float LightMapPatchSize) | cf::SceneGraph::FaceNodeT | virtual |
| CreateFromFile_cw(std::istream &InFile, aux::PoolT &Pool, LightMapManT &LMM, SHLMapManT &SMM) | cf::SceneGraph::FaceNodeT | static |
| cf::SceneGraph::GenericNodeT::CreateFromFile_cw(std::istream &InFile, aux::PoolT &Pool, LightMapManT &LMM, SHLMapManT &SMM, PlantDescrManT &PDM, const ArrayT< const TerrainT * > &ShTe, ModelManagerT &ModelMan) | cf::SceneGraph::GenericNodeT | static |
| CreatePatchMeshes(ArrayT< PatchMeshT > &PatchMeshes, ArrayT< ArrayT< ArrayT< Vector3dT > > > &SampleCoords, const float LightMapPatchSize) const | cf::SceneGraph::FaceNodeT | virtual |
| DrawAmbientContrib(const Vector3dT &ViewerPos) const | cf::SceneGraph::FaceNodeT | virtual |
| DrawLightSourceContrib(const Vector3dT &ViewerPos, const Vector3dT &LightPos) const (defined in cf::SceneGraph::FaceNodeT) | cf::SceneGraph::FaceNodeT | virtual |
| DrawStencilShadowVolumes(const Vector3dT &LightPos, const float LightRadius) const (defined in cf::SceneGraph::FaceNodeT) | cf::SceneGraph::FaceNodeT | virtual |
| DrawTranslucentContrib(const Vector3dT &ViewerPos) const (defined in cf::SceneGraph::FaceNodeT) | cf::SceneGraph::FaceNodeT | virtual |
| FaceNodeT(LightMapManT &LMM, SHLMapManT &SMM) | cf::SceneGraph::FaceNodeT | |
| FaceNodeT(LightMapManT &LMM, SHLMapManT &SMM, const Polygon3T< double > &Poly_, MaterialT *Material_, const TexInfoT &TI_) | cf::SceneGraph::FaceNodeT | |
| FaceNodeT(const FaceNodeT &Other) | cf::SceneGraph::FaceNodeT | |
| GetBoundingBox() const | cf::SceneGraph::FaceNodeT | virtual |
| GetDrawIndices() | cf::SceneGraph::FaceNodeT | inline |
| GetLightmapColorNearPosition(const Vector3dT &Pos, Vector3fT &LightMapColor, const float LightMapPatchSize) const | cf::SceneGraph::FaceNodeT | |
| GetLightMapMan() const | cf::SceneGraph::FaceNodeT | inline |
| GetSHLMapMan() const | cf::SceneGraph::FaceNodeT | inline |
| InitDefaultLightMaps(const float LightMapPatchSize) | cf::SceneGraph::FaceNodeT | virtual |
| InitRenderMeshesAndMats(const ArrayT< Vector3dT > &SharedVertices, const float LightMapPatchSize) (defined in cf::SceneGraph::FaceNodeT) | cf::SceneGraph::FaceNodeT | |
| IsOpaque() const | cf::SceneGraph::FaceNodeT | virtual |
| LightMapInfo (defined in cf::SceneGraph::FaceNodeT) | cf::SceneGraph::FaceNodeT | |
| Material | cf::SceneGraph::FaceNodeT | |
| Polygon (defined in cf::SceneGraph::FaceNodeT) | cf::SceneGraph::FaceNodeT | |
| ROUND_EPSILON | cf::SceneGraph::FaceNodeT | static |
| SHLMapInfo (defined in cf::SceneGraph::FaceNodeT) | cf::SceneGraph::FaceNodeT | |
| TI (defined in cf::SceneGraph::FaceNodeT) | cf::SceneGraph::FaceNodeT | |
| WriteTo(std::ostream &OutFile, aux::PoolT &Pool) const (defined in cf::SceneGraph::FaceNodeT) | cf::SceneGraph::FaceNodeT | virtual |
| ~FaceNodeT() | cf::SceneGraph::FaceNodeT | |
| ~GenericNodeT() | cf::SceneGraph::GenericNodeT | inlinevirtual |