Cafu Engine
cf::SceneGraph::FaceNodeT Member List

This is the complete list of members for cf::SceneGraph::FaceNodeT, including all inherited members.

BackToLightMap(const PatchMeshT &PatchMesh, const float LightMapPatchSize)cf::SceneGraph::FaceNodeTvirtual
CreateFromFile_cw(std::istream &InFile, aux::PoolT &Pool, LightMapManT &LMM, SHLMapManT &SMM)cf::SceneGraph::FaceNodeTstatic
cf::SceneGraph::GenericNodeT::CreateFromFile_cw(std::istream &InFile, aux::PoolT &Pool, LightMapManT &LMM, SHLMapManT &SMM, PlantDescrManT &PDM, const ArrayT< const TerrainT * > &ShTe, ModelManagerT &ModelMan)cf::SceneGraph::GenericNodeTstatic
CreatePatchMeshes(ArrayT< PatchMeshT > &PatchMeshes, ArrayT< ArrayT< ArrayT< Vector3dT > > > &SampleCoords, const float LightMapPatchSize) const cf::SceneGraph::FaceNodeTvirtual
DrawAmbientContrib(const Vector3dT &ViewerPos) const cf::SceneGraph::FaceNodeTvirtual
DrawLightSourceContrib(const Vector3dT &ViewerPos, const Vector3dT &LightPos) const (defined in cf::SceneGraph::FaceNodeT)cf::SceneGraph::FaceNodeTvirtual
DrawStencilShadowVolumes(const Vector3dT &LightPos, const float LightRadius) const (defined in cf::SceneGraph::FaceNodeT)cf::SceneGraph::FaceNodeTvirtual
DrawTranslucentContrib(const Vector3dT &ViewerPos) const (defined in cf::SceneGraph::FaceNodeT)cf::SceneGraph::FaceNodeTvirtual
FaceNodeT(LightMapManT &LMM, SHLMapManT &SMM)cf::SceneGraph::FaceNodeT
FaceNodeT(LightMapManT &LMM, SHLMapManT &SMM, const Polygon3T< double > &Poly_, MaterialT *Material_, const TexInfoT &TI_)cf::SceneGraph::FaceNodeT
FaceNodeT(const FaceNodeT &Other)cf::SceneGraph::FaceNodeT
GetBoundingBox() const cf::SceneGraph::FaceNodeTvirtual
GetDrawIndices()cf::SceneGraph::FaceNodeTinline
GetLightmapColorNearPosition(const Vector3dT &Pos, Vector3fT &LightMapColor, const float LightMapPatchSize) const cf::SceneGraph::FaceNodeT
GetLightMapMan() const cf::SceneGraph::FaceNodeTinline
GetSHLMapMan() const cf::SceneGraph::FaceNodeTinline
InitDefaultLightMaps(const float LightMapPatchSize)cf::SceneGraph::FaceNodeTvirtual
InitRenderMeshesAndMats(const ArrayT< Vector3dT > &SharedVertices, const float LightMapPatchSize) (defined in cf::SceneGraph::FaceNodeT)cf::SceneGraph::FaceNodeT
IsOpaque() const cf::SceneGraph::FaceNodeTvirtual
LightMapInfo (defined in cf::SceneGraph::FaceNodeT)cf::SceneGraph::FaceNodeT
Materialcf::SceneGraph::FaceNodeT
Polygon (defined in cf::SceneGraph::FaceNodeT)cf::SceneGraph::FaceNodeT
ROUND_EPSILONcf::SceneGraph::FaceNodeTstatic
SHLMapInfo (defined in cf::SceneGraph::FaceNodeT)cf::SceneGraph::FaceNodeT
TI (defined in cf::SceneGraph::FaceNodeT)cf::SceneGraph::FaceNodeT
WriteTo(std::ostream &OutFile, aux::PoolT &Pool) const (defined in cf::SceneGraph::FaceNodeT)cf::SceneGraph::FaceNodeTvirtual
~FaceNodeT()cf::SceneGraph::FaceNodeT
~GenericNodeT()cf::SceneGraph::GenericNodeTinlinevirtual