BezierPatchT() | cf::math::BezierPatchT< T > | |
BezierPatchT(unsigned long Width_, unsigned long Height_, const ArrayT< Vector3T< T > > &Coords_) | cf::math::BezierPatchT< T > | |
BezierPatchT(unsigned long Width_, unsigned long Height_, const ArrayT< Vector3T< T > > &Coords_, const ArrayT< Vector3T< T > > &TexCoords_) | cf::math::BezierPatchT< T > | |
ComputeTangentSpace() | cf::math::BezierPatchT< T > | |
ComputeTangentSpace_Obsolete() | cf::math::BezierPatchT< T > | |
ForceLinearMaxLength(T MaxLength) | cf::math::BezierPatchT< T > | |
GetSurfaceAreaAtVertex(unsigned long i, unsigned long j) const | cf::math::BezierPatchT< T > | |
GetVertex(unsigned long i, unsigned long j) const | cf::math::BezierPatchT< T > | inline |
GetVertex(unsigned long i, unsigned long j) | cf::math::BezierPatchT< T > | inline |
Height | cf::math::BezierPatchT< T > | |
Mesh | cf::math::BezierPatchT< T > | |
Subdivide(T MaxError, T MaxLength, bool OptimizeFlat=true) | cf::math::BezierPatchT< T > | |
Subdivide(unsigned long SubDivsHorz, unsigned long SubDivsVert, bool OptimizeFlat=true) | cf::math::BezierPatchT< T > | |
Width | cf::math::BezierPatchT< T > | |
WrapsHorz() const | cf::math::BezierPatchT< T > | |
WrapsVert() const | cf::math::BezierPatchT< T > | |