Cafu Engine
ClientStateConnectingT Class Reference

This class implements the "connecting-to-server" state of the client. More...

#include "ClientStateConnecting.hpp"

Inheritance diagram for ClientStateConnectingT:

Public Member Functions

 ClientStateConnectingT (ClientT &Client_)
 
int GetID () const override
 Returns some client-specific, unique ID for this state. More...
 
bool ProcessInputEvent (const CaKeyboardEventT &KE) override
 
bool ProcessInputEvent (const CaMouseEventT &ME) override
 
void Render (float FrameTime) override
 
void MainLoop (float FrameTime) override
 
- Public Member Functions inherited from ClientStateT
virtual ~ClientStateT ()
 The virtual destructor. More...
 

Detailed Description

This class implements the "connecting-to-server" state of the client.

Member Function Documentation

int ClientStateConnectingT::GetID ( ) const
overridevirtual

Returns some client-specific, unique ID for this state.

Implements ClientStateT.


The documentation for this class was generated from the following files: