This class provides the "DeathMatch" implementation of the GameInfoI interface. More...
#include "GameInfo.hpp"

Public Member Functions | |
| std::string | GetName () const |
| Returns the name of this game. More... | |
| cf::GameSys::GameI * | CreateGame () const |
| Creates and returns an instance of this game. More... | |
Public Member Functions inherited from cf::GameSys::GameInfoI | |
| virtual | ~GameInfoI () |
| The virtual destructor, so that derived classes can safely be deleted via a GameInfoI (base class) pointer. More... | |
This class provides the "DeathMatch" implementation of the GameInfoI interface.
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virtual |
Creates and returns an instance of this game.
Implements cf::GameSys::GameInfoI.
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virtual |
Returns the name of this game.
Among other purposes, the returned string is used in the client and server to construct file system paths to game resource files. Consequently, the returned name should only consist of a subset of characters that are valid for use in directory and file names.
Implements cf::GameSys::GameInfoI.