This class implements the physics for moving entities through the world. More...
#include "Physics.hpp"
Public Member Functions | |
| PhysicsHelperT (Vector3dT &Origin, Vector3dT &Velocity, const BoundingBox3dT &Dimensions, const cf::ClipSys::ClipModelT &ClipModel, const cf::ClipSys::ClipWorldT &ClipWorld) | |
| void | MoveHuman (float FrameTime, unsigned short Heading, const VectorT &WishVelocity, const VectorT &WishVelLadder, bool WishJump, bool &OldWishJump, double StepHeight) |
This class implements the physics for moving entities through the world.