Used in StudioBoneT. More...
#include "Loader_mdl_hl2_mdl.hpp"
Public Member Functions | |
Vector3fT | Mul1 (const Vector3fT &v) const |
Computes M*v, where M is this matrix. More... | |
Used in StudioBoneT.
Computes M*v, where M is this matrix.
The w-component of v is assumed to be 1 (v being a point, not a direction vector). The fourth, missing row of M is assumed to be (0 0 0 1). That means that both the rotation (and scale) and the translation of M is applied to v.
v | A point. |