Cafu Engine
MapEditor::CommandDeleteComponentT Class Reference
Inheritance diagram for MapEditor::CommandDeleteComponentT:

Public Member Functions

 CommandDeleteComponentT (MapDocumentT *MapDocument, IntrusivePtrT< cf::GameSys::EntityT > Entity, unsigned long Index)
bool Do ()
 This method executes the command. More...
void Undo ()
 This method un-does the command. More...
wxString GetName () const
 Returns the name (a description) of the command. More...
- Public Member Functions inherited from CommandT
 CommandT (bool ShowInHistory=true, bool SuggestsSave=true)
 The constructor. More...
virtual ~CommandT ()
 The virtual destructor. More...
bool ShowInHistory () const
 Whether the command should be shown in the undo/redo history. More...
bool SuggestsSave () const
 Whether the command suggests to save the document when its closed and hasn't been saved between the command execution and the closing (selection changes for example don't suggest to save the document since no important changes have been made). More...
bool IsDone () const
 Whether the command has been executed. More...
unsigned long GetID () const
 Returns the commands unique ID. More...

Additional Inherited Members

- Protected Attributes inherited from CommandT
bool m_Done
 Whether the command has been executed. More...
const bool m_ShowInHistory
 Whether the command should have an entry in the undo/redo history. More...
const bool m_SuggestsSave
 Whether the command suggests saving of the document on close. More...
const unsigned long m_ID
 The commands unique ID. More...

Member Function Documentation

bool CommandDeleteComponentT::Do ( )

This method executes the command.

true if the command succeeded, false if it failed.

Implements CommandT.

wxString CommandDeleteComponentT::GetName ( ) const

Returns the name (a description) of the command.

Implements CommandT.

void CommandDeleteComponentT::Undo ( )

This method un-does the command.

Implements CommandT.

The documentation for this class was generated from the following files: