This class adds no functionality of its own, but only exists for proper type separation. More...
#include "MapPrimitive.hpp"
Public Member Functions | |
MapPrimitiveT (const wxColour &Color) | |
The default constructor. More... | |
MapPrimitiveT (const MapPrimitiveT &Prim) | |
The copy constructor for copying a primitive. More... | |
virtual MapPrimitiveT * | Clone () const =0 |
The virtual copy constructor. More... | |
wxColour | GetColor (bool ConsiderGroup=true) const |
This method returns the "inherent" color of this map element. More... | |
virtual const cf::TypeSys::TypeInfoT * | GetType () const |
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MapElementT () | |
The default constructor. More... | |
MapElementT (const MapElementT &Elem) | |
The copy constructor for copying a map element. More... | |
virtual | ~MapElementT () |
The virtual destructor. More... | |
virtual void | Load_cmap (TextParserT &TP, MapDocumentT &MapDoc, bool IgnoreGroups) |
virtual void | Save_cmap (std::ostream &OutFile, unsigned long ElemNr, const MapDocumentT &MapDoc) const |
MapEditor::CompMapEntityT * | GetParent () const |
Returns the entity that this element is a part of, or NULL if the element has no parent entity. More... | |
void | SetParent (MapEditor::CompMapEntityT *Ent) |
Sets the parent entity that is element is a part of. More... | |
bool | IsSelected () const |
Returns whether this element is currently selected in the map document. More... | |
void | SetSelected (bool Selected=true) |
Sets the selection state of this element. More... | |
virtual bool | IsTranslucent () const |
Returns whether this map element is (entirely or partially) translucent. More... | |
virtual wxString | GetDescription () const |
GroupT * | GetGroup () const |
Returns NULL when this map element is in no group, or the pionter to the group it is a member of otherwise. More... | |
void | SetGroup (GroupT *Group) |
Sets the group this element is a member of (use NULL for "no group"). More... | |
bool | IsVisible () const |
Returns whether this map element is currently visible (in the 2D, 3D and other views). More... | |
bool | CanSelect () const |
Returns whether this map element can currently be selected (in the 2D, 3D and other views). More... | |
void | GetToggleEffects (ArrayT< MapElementT * > &RemoveFromSel, ArrayT< MapElementT * > &AddToSel, bool AutoGroupEntities) |
Computes how the selection must be changed in order to toggle the given element when the element's entity and group memberships are taken into account. More... | |
virtual void | AdvanceTime (float t) |
This is periodically called in order to have the element advance its internal clock by t seconds. More... | |
virtual void | Render2D (Renderer2DT &Renderer) const |
virtual void | Render3D (Renderer3DT &Renderer) const |
virtual BoundingBox3fT | GetBB () const =0 |
Returns the spatial bounding-box of this map element. More... | |
virtual bool | TraceRay (const Vector3fT &RayOrigin, const Vector3fT &RayDir, float &Fraction, unsigned long &FaceNr) const |
Traces a ray against this map element, and returns whether it was hit. More... | |
virtual bool | TracePixel (const wxPoint &Pixel, int Radius, const ViewWindow2DT &ViewWin) const |
This method determines if this map element is intersected/affected by the specified disc in ViewWin. More... | |
virtual TrafoMementoT * | GetTrafoState () const |
Returns a memento that encapsulates the transform-related state of this element. More... | |
virtual void | RestoreTrafoState (const TrafoMementoT *TM) |
Restores the transform-related state of this element from the given memento. More... | |
virtual void | TrafoMove (const Vector3fT &Delta, bool LockTexCoords) |
Translates this element by the given vector (in world-space). More... | |
virtual void | TrafoRotate (const Vector3fT &RefPoint, const cf::math::AnglesfT &Angles, bool LockTexCoords) |
Rotates this element about the given reference point (in world-space). More... | |
virtual void | TrafoScale (const Vector3fT &RefPoint, const Vector3fT &Scale, bool LockTexCoords) |
Scales this element about the given reference point (in world-space). More... | |
virtual void | TrafoMirror (unsigned int NormalAxis, float Dist, bool LockTexCoords) |
Mirrors this element along the given mirror plane (in world-space). More... | |
virtual void | Transform (const Matrix4x4fT &Matrix, bool LockTexCoords) |
Why does this method not replace all the other Trafo*() methods? This method is the most generic, allowing transformations that e.g. More... | |
unsigned int | GetFrameCount () const |
void | SetFrameCount (unsigned int FrameCount) |
Static Public Member Functions | |
static void * | CreateInstance (const cf::TypeSys::CreateParamsT &Params) |
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static void * | CreateInstance (const cf::TypeSys::CreateParamsT &Params) |
Static Public Attributes | |
static const cf::TypeSys::TypeInfoT | TypeInfo |
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static const cf::TypeSys::TypeInfoT | TypeInfo |
Additional Inherited Members | |
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MapEditor::CompMapEntityT * | m_Parent |
The entity that this element is a part of. More... | |
bool | m_IsSelected |
Is this element currently selected in the map document? More... | |
GroupT * | m_Group |
The group this element is in, NULL if in no group. More... | |
unsigned int | m_FrameCount |
The number of the frame in which this element was last rendered in a 3D view, used in order to avoid processing/rendering it twice. More... | |
This class adds no functionality of its own, but only exists for proper type separation.
Especially MapBaseEntityT keeps a MapEntRepresT and an array of MapPrimitiveTs, and the two "sets" must not overlap (we don't want MapEntRepresT instances among the "regular" primitives, and no regular primitive should ever be in place of the m_Repres member). In many other regards, all derived classes are considered equivalent and treated the same; then we use arrays of MapElementTs. The clear distinction between MapElementTs and MapPrimitiveTs (the former can also contain MapEntRepresTs, the latter cannot) is also a great help in documentation and communication.
MapPrimitiveT::MapPrimitiveT | ( | const wxColour & | Color | ) |
The default constructor.
MapPrimitiveT::MapPrimitiveT | ( | const MapPrimitiveT & | Prim | ) |
The copy constructor for copying a primitive.
Prim | The primitive to copy-construct this primitive from. |
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pure virtual |
The virtual copy constructor.
Creates a copy of this primitive that is of the same class as the original, even when called via a base class pointer (the caller doesn't need to know the exact derived class).
Implemented in MapBezierPatchT, MapBrushT, MapTerrainT, MapModelT, and MapPlantT.
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virtual |
This method returns the "inherent" color of this map element.
The returned color should be used for rendering the map element whenever no better (e.g. texture-mapped) alternative is available.
ConsiderGroup | Whether the map elements group color should be taken into account. |
Implements MapElementT.