A control for displaying a list of the submodels that are rendered with the model.
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| SubmodelsListT (ChildFrameT *MainFrame, wxWindow *Parent, const wxSize &Size) |
| The constructor. More...
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| ~SubmodelsListT () |
| The destructor. More...
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void | Notify_SubmodelsChanged (SubjectT *Subject) |
| Notifies the observer that the list of submodels has changed. More...
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void | Notify_SubjectDies (SubjectT *dyingSubject) |
| This method is called whenever a subject is about the be destroyed (and become unavailable). More...
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virtual void | Notify_SelectionChanged (SubjectT *Subject, ModelElementTypeT Type, const ArrayT< unsigned int > &OldSel, const ArrayT< unsigned int > &NewSel) |
| This method is called whenever the selection of a model changed. More...
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virtual void | Notify_Created (SubjectT *Subject, ModelElementTypeT Type, const ArrayT< unsigned int > &Indices) |
| This method is called when new elements have been created and were added to the model. More...
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virtual void | Notify_Deleted (SubjectT *Subject, ModelElementTypeT Type, const ArrayT< unsigned int > &Indices) |
| This method is called when new elements were deleted from the model. More...
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virtual void | Notify_JointChanged (SubjectT *Subject, unsigned int JointNr) |
| Notifies the observer that a joint has changed. More...
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virtual void | Notify_MeshChanged (SubjectT *Subject, unsigned int MeshNr) |
| Notifies the observer that a mesh has changed. More...
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virtual void | Notify_SkinChanged (SubjectT *Subject, unsigned int SkinNr) |
| Notifies the observer that a skin has changed. More...
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virtual void | Notify_GuiFixtureChanged (SubjectT *Subject, unsigned int GuiFixtureNr) |
| Notifies the observer that a GUI fixture has changed. More...
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virtual void | Notify_AnimChanged (SubjectT *Subject, unsigned int AnimNr) |
| Notifies the observer that an animation sequence has changed. More...
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virtual void | Notify_ChannelChanged (SubjectT *Subject, unsigned int ChannelNr) |
| Notifies the observer that an animation channel has changed. More...
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virtual void | Notify_AnimStateChanged (SubjectT *Subject) |
| Notifies the observer that the animation state has changed. More...
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virtual | ~ObserverT () |
| The virtual destructor. More...
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A control for displaying a list of the submodels that are rendered with the model.