This class represents the CaWE parent (main) frame. More...
#include "ParentFrame.hpp"
Public Types | |
enum | { ID_MENU_FILE_NEW_MAP =wxID_HIGHEST+1+1000, ID_MENU_FILE_NEW_MODEL, ID_MENU_FILE_NEW_GUI, ID_MENU_FILE_NEW_FONT, ID_MENU_FILE_OPEN, ID_MENU_FILE_OPEN_CMDLINE, ID_MENU_FILE_CONFIGURE, ID_MENU_FILE_EXIT, ID_MENU_HELP_CONTENTS, ID_MENU_HELP_CAFU_WEBSITE, ID_MENU_HELP_CAFU_FORUM, ID_MENU_HELP_SET_FRAME_SIZE, ID_MENU_HELP_D3_MTR_CONVERTER, ID_MENU_HELP_ABOUT } |
IDs for the controls whose events we are interested in. More... | |
Public Member Functions | |
ParentFrameT (wxCmdLineParser &Parser) | |
The constructor. More... | |
~ParentFrameT () | |
The destructor. More... | |
ChildFrameT * | GetActiveMapChildFrame () const |
Returns the currently active child frame or NULL if no map childframe is active (e.g. no map open or GUI editor is active). More... | |
MapDocumentT * | GetActiveMapDoc () const |
Returns the document of the currently active map child frame or NULL if no map document is active. More... | |
Public Attributes | |
wxGLCanvas * | m_GLCanvas |
Our persistent "home" of the shared GL context. Used whenever there is no view. More... | |
wxGLContext * | m_GLContext |
The OpenGL rendering context that represents our app-global OpenGL state. More... | |
MatSys::TextureMapI * | m_WhiteTexture |
A white texture map that is set as default lightmap whenever nothing else is available. More... | |
wxFileHistory | m_FileHistory |
The file history of our and all our childrens "File" menu. More... | |
ArrayT< ChildFrameT * > | m_ChildFrames |
The list where all map child frames register themselves on construction and unregister on destruction. More... | |
ArrayT < ModelEditor::ChildFrameT * > | m_MdlChildFrames |
The list where all model child frames register themselves on construction and unregister on destruction. More... | |
ArrayT< GuiEditor::ChildFrameT * > | m_GuiChildFrames |
The list where all GUI child frames register themselves on construction and unregister on destruction. More... | |
ArrayT< IntrusivePtrT < cf::GuiSys::WindowT > > | m_GuiClipboard |
The common clipboard for all GUI Editor child frames. More... | |
Static Public Attributes | |
static int | OpenGLAttributeList [] |
The OpenGL attribute list for this window. The same list must be used for all child windows, so that they get identical pixel formats! More... | |
This class represents the CaWE parent (main) frame.
anonymous enum |
IDs for the controls whose events we are interested in.
This is a public enum so that our children (and possibly grandchildren) can have controls that trigger these events as well, e.g. child frames that duplicate our menu items or dialogs (any children of the child frames) that provide buttons for the same events. The IDs that the ParentFrameT class uses start at wxID_HIGHEST+1+1000 and the IDs that the various ChildFrameT classes (map, gui, and model editors) use start at wxID_HIGHEST+1+2000. This way, the children of the child frames (dialogs, panes, toolbars, ...) can start their own ID enumerations at wxID_HIGHEST+1. This keeps all IDs nicely unique when events bubble up from the dialogs, pane and toolbars first to the child frame and finally to the parent frame. See the "Events and Event Handling: How Events are Processed" in the wx documentation for more details.
ParentFrameT::ParentFrameT | ( | wxCmdLineParser & | Parser | ) |
The constructor.
ParentFrameT::~ParentFrameT | ( | ) |
The destructor.
ChildFrameT * ParentFrameT::GetActiveMapChildFrame | ( | ) | const |
Returns the currently active child frame or NULL if no map childframe is active (e.g. no map open or GUI editor is active).
MapDocumentT * ParentFrameT::GetActiveMapDoc | ( | ) | const |
Returns the document of the currently active map child frame or NULL if no map document is active.
ArrayT<ChildFrameT*> ParentFrameT::m_ChildFrames |
The list where all map child frames register themselves on construction and unregister on destruction.
wxFileHistory ParentFrameT::m_FileHistory |
The file history of our and all our childrens "File" menu.
wxGLCanvas* ParentFrameT::m_GLCanvas |
Our persistent "home" of the shared GL context. Used whenever there is no view.
wxGLContext* ParentFrameT::m_GLContext |
The OpenGL rendering context that represents our app-global OpenGL state.
ArrayT<GuiEditor::ChildFrameT*> ParentFrameT::m_GuiChildFrames |
The list where all GUI child frames register themselves on construction and unregister on destruction.
ArrayT< IntrusivePtrT<cf::GuiSys::WindowT> > ParentFrameT::m_GuiClipboard |
The common clipboard for all GUI Editor child frames.
ArrayT<ModelEditor::ChildFrameT*> ParentFrameT::m_MdlChildFrames |
The list where all model child frames register themselves on construction and unregister on destruction.
MatSys::TextureMapI* ParentFrameT::m_WhiteTexture |
A white texture map that is set as default lightmap whenever nothing else is available.
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static |
The OpenGL attribute list for this window. The same list must be used for all child windows, so that they get identical pixel formats!