Classes | |
| struct | LoadErrorT |
| struct | SaveErrorT |
Public Types | |
| typedef void(* | ProgressFunctionT )(float ProgressPercent, const char *ProgressText) |
Public Member Functions | |
| WorldT () | |
| Constructor for creating an empty world. More... | |
| WorldT (const char *FileName, ModelManagerT &ModelMan, cf::GuiSys::GuiResourcesT &GuiRes, ProgressFunctionT ProgressFunction=NULL) | |
| Constructor for creating a world from a .cw file. More... | |
| ~WorldT () | |
| Destructor. More... | |
| void | SaveToDisk (const char *FileName) const |
| Saves the world to disk. More... | |
Public Attributes | |
| ArrayT< StaticEntityDataT * > | m_StaticEntityData |
| cf::SceneGraph::LightMapManT | LightMapMan |
| cf::SceneGraph::SHLMapManT | SHLMapMan |
| PlantDescrManT | PlantDescrMan |
| WorldT::WorldT | ( | ) |
Constructor for creating an empty world.
| WorldT::WorldT | ( | const char * | FileName, |
| ModelManagerT & | ModelMan, | ||
| cf::GuiSys::GuiResourcesT & | GuiRes, | ||
| ProgressFunctionT | ProgressFunction = NULL |
||
| ) |
Constructor for creating a world from a .cw file.
| WorldT::~WorldT | ( | ) |
Destructor.
| void WorldT::SaveToDisk | ( | const char * | FileName | ) | const |
Saves the world to disk.