Classes | |
struct | LoadErrorT |
struct | SaveErrorT |
Public Types | |
typedef void(* | ProgressFunctionT )(float ProgressPercent, const char *ProgressText) |
Public Member Functions | |
WorldT () | |
Constructor for creating an empty world. More... | |
WorldT (const char *FileName, ModelManagerT &ModelMan, cf::GuiSys::GuiResourcesT &GuiRes, ProgressFunctionT ProgressFunction=NULL) | |
Constructor for creating a world from a .cw file. More... | |
~WorldT () | |
Destructor. More... | |
void | SaveToDisk (const char *FileName) const |
Saves the world to disk. More... | |
Public Attributes | |
ArrayT< StaticEntityDataT * > | m_StaticEntityData |
cf::SceneGraph::LightMapManT | LightMapMan |
cf::SceneGraph::SHLMapManT | SHLMapMan |
PlantDescrManT | PlantDescrMan |
WorldT::WorldT | ( | ) |
Constructor for creating an empty world.
WorldT::WorldT | ( | const char * | FileName, |
ModelManagerT & | ModelMan, | ||
cf::GuiSys::GuiResourcesT & | GuiRes, | ||
ProgressFunctionT | ProgressFunction = NULL |
||
) |
Constructor for creating a world from a .cw file.
WorldT::~WorldT | ( | ) |
Destructor.
void WorldT::SaveToDisk | ( | const char * | FileName | ) | const |
Saves the world to disk.