This struct describes a plane (and thus one side) of a map brush. More...
#include "MapFile.hpp"
Public Attributes | |
| Plane3dT | Plane |
| MaterialT * | Material |
| The planes material. More... | |
| Vector3dT | U |
| The first span vector of the texture projection plane. More... | |
| Vector3dT | V |
| The second span vector of the texture projection plane. More... | |
| double | ShiftU |
| Texture "scroll offset" in direction of U. More... | |
| double | ShiftV |
| Texture "scroll offset" in direction of V. More... | |
This struct describes a plane (and thus one side) of a map brush.
The members U, V, ShiftU and ShiftV together define the planar projection for computing the (u, v) texture coordinates at the vertices of the brush.
| MaterialT* cf::MapFilePlaneT::Material |
The planes material.
| double cf::MapFilePlaneT::ShiftU |
Texture "scroll offset" in direction of U.
| double cf::MapFilePlaneT::ShiftV |
Texture "scroll offset" in direction of V.
| Vector3dT cf::MapFilePlaneT::U |
The first span vector of the texture projection plane.
| Vector3dT cf::MapFilePlaneT::V |
The second span vector of the texture projection plane.