Here is a list of all documented class members with links to the class documentation for each member:
- i -
- ID
: DepRelMatrixT
, HL2mdl::StudioHeaderT
, HL2mdl::VertexHeaderT
, HL2mdl::vtfResourceT
- Identity
: cf::math::Matrix3x3T< T >
- Ignore()
: ShapeResultT
- IllumPos
: HL2mdl::StudioHeaderT
- ImpactNormal
: cf::ClipSys::TraceResultT
, VB_Trace3T< T >
- Import()
: AnimImporterT
, CafuModelT
, ImporterMd5AnimT
- ImportDoom3Map()
: MapDocumentT
- ImportHalfLife1Map()
: MapDocumentT
- ImportHalfLife2Vmf()
: MapDocumentT
- ImportHeightMap()
: ToolTerrainEditorT
- IndexAlpha
: HL2mdl::vtfImageFormatInfoT
- IndexBlue
: HL2mdl::vtfImageFormatInfoT
- IndexGreen
: HL2mdl::vtfImageFormatInfoT
- IndexRed
: HL2mdl::vtfImageFormatInfoT
- Indices
: cf::SceneGraph::SHLMapManT::SHLMapT
- IndTexCoords
: LoaderAseT::GeomObjectT::TriangleT
- IndVertices
: LoaderAseT::GeomObjectT::TriangleT
- InIdentical
: Polygon3T< T >
- Init()
: cf::ScriptBinderT
, cf::TypeSys::TypeInfoManT
- InitClientApprox()
: cf::GameSys::ComponentBaseT
- InitDefaultLightMaps()
: cf::SceneGraph::BezierPatchNodeT
, cf::SceneGraph::FaceNodeT
, cf::SceneGraph::GenericNodeT
- InitFailure()
: WinSockT::InitFailure
- InitFlag_AsPrefab
: cf::GameSys::WorldT
- InitFlag_InGuiEditor
: cf::GuiSys::GuiImplT
- InitFlag_InlineCode
: cf::GameSys::WorldT
, cf::GuiSys::GuiImplT
- InitFlag_OnlyStatic
: cf::GameSys::WorldT
- InitFlagsT
: cf::GameSys::WorldT
, cf::GuiSys::GuiImplT
- InitFrame()
: Renderer3DT
- InitialGridSpacingValidatorT()
: InitialGridSpacingValidatorT
- Initialize()
: DirectInputT
, MatSys::RendererI
, RendererImplT
, SoundSysI
, SoundSysImplT
- InitialSpacing
: OptionsT::GridT
- InitScriptState()
: cf::GameSys::WorldT
, cf::GuiSys::GuiImplT
- InitTextures()
: cf::SceneGraph::LightMapManT
, cf::SceneGraph::SHLMapManT
- InMirrored
: Polygon3T< T >
- InnerConeAngle
: SoundImplT
, SoundShaderT
- InnerVolume
: SoundImplT
, SoundShaderT
- Insert()
: BoundingBox3T< T >
, cf::ClipSys::CollisionModelStaticT::NodeT
, MapDocumentT
, OrthoBspTreeT
, OrthoBspTreeT::NodeT
- InsertValid()
: BoundingBox3T< T >
- InsertVertex()
: ToolMorphT
- InsideFace
: cf::PatchT
- InStreamT()
: cf::Network::InStreamT
- Intersects()
: BoundingBox3T< T >
- IntersectsAllChildren()
: cf::ClipSys::CollisionModelStaticT::NodeT
, OrthoBspTreeT::NodeT
- IntersectsOrTouches()
: BoundingBox3T< T >
- IntrusivePtrT()
: IntrusivePtrT< T >
- InvXForm()
: Matrix4x4T< T >
- IP
: NetAddressT
- Is3D()
: SoundI
, SoundImplT
- Is3DSound
: SoundImplT
- IS_TRISTRIP
: HL2mdl::vtxStripT
- IsActive()
: Generic3DWindowT::MouseControlT
, ViewWindow2DT::MouseGrabT
- IsAtEOF()
: TextParserT
- IsAvail()
: cf::GameSys::ComponentCarriedWeaponT
- IsBound()
: cf::ScriptBinderT
- IsCompressed
: HL2mdl::vtfImageFormatInfoT
- IsCreatedFromMapComp()
: TextureMap2DT
, TextureMapCubeT
, TextureMapImplT
- IsCustomVideoMode()
: AppCafuT
- IsDeltaMessageEmpty()
: cf::Network::StateT
- IsDone()
: CommandT
- IsEditingEdges()
: OptionsBar_EditVerticesToolT
- IsEditingVertices()
: OptionsBar_EditVerticesToolT
- IsEmpty()
: MapCompositionT
- IsEqual()
: AnimExprBlendT
, AnimExprCombineT
, AnimExpressionT
, AnimExprFilterT
, AnimExprStandardT
, cf::math::Matrix3x3T< T >
, Matrix4x4T< T >
, Vector2T< T >
, Vector3T< T >
- IsHiddenByTool()
: ToolMorphT
, ToolT
, ToolTerrainEditorT
- IsIdentity()
: cf::GameSys::ComponentTransformT
- IsIncomingMessageOutOfBand()
: GameProtocol1T
- IsInited()
: BoundingBox3T< T >
- IsInPVS()
: cf::SceneGraph::BspTreeNodeT
- IsLastFrameDup()
: CafuModelT::AnimT
- IsMeshNrOK()
: CafuModelT
- IsMouseShown()
: cf::GuiSys::GuiImplT
- IsMultiPlayerStart()
: cf::GameSys::ComponentPlayerStartT
- IsNormal()
: cf::math::QuaternionT< T >
- IsNull()
: IntrusivePtrT< T >
- IsOn
: ModelEditor::ModelDocumentT::LightSourceT
- IsOpaque()
: cf::SceneGraph::BezierPatchNodeT
, cf::SceneGraph::BspTreeNodeT
, cf::SceneGraph::FaceNodeT
, cf::SceneGraph::GenericNodeT
, cf::SceneGraph::ModelNodeT
, cf::SceneGraph::PlantNodeT
, cf::SceneGraph::TerrainNodeT
- IsOpen()
: cf::FileSys::FileI
, cf::FileSys::LocalInFileT
, cf::FileSys::LocalOutFileT
, cf::FileSys::MemoryInFileT
- IsPaneShown()
: ChildFrameT
- IsPlaying()
: MixerTrackT
, SoundI
, SoundImplT
- IsSelected()
: MapElementT
- IsShown()
: cf::GuiSys::ComponentBasicsT
- IsSinglePlayerStart()
: cf::GameSys::ComponentPlayerStartT
- IsSnapEnabled()
: MapDocumentT
- IsStatic()
: cf::GameSys::ComponentBasicsT
- IsSupported
: HL2mdl::vtfImageFormatInfoT
, MatSys::RendererI
, RendererImplT
, SoundSysI
, SoundSysImplT
- IsTerrainSelected()
: ToolTerrainEditorT
- IsTranslucent()
: DummyMaterialT
, EditorMaterialI
, EngineMaterialT
, MapBezierPatchT
, MapBrushT
, MapElementT
, MapEntRepresT
, MapPlantT
- IsUsed()
: MixerTrackT
- IsUVSpaceFaceAligned()
: MapFaceT
- IsUVSpaceWorldAligned()
: MapFaceT
- IsValid()
: BoundingBox3T< T >
, FrameInfoT
, MapBrushT
, Plane3T< T >
, Polygon3T< T >
, Vector2T< T >
, Vector3T< T >
- IsVertexNrOK()
: CafuModelT
- IsVisible
: GroupT
, MapElementT