Cafu Engine
CaSHLWorldT Class Reference

This class provides the interface that is needed to compute and store the SH lighting. More...

#include "CaSHLWorld.hpp"

Public Member Functions

 CaSHLWorldT (const char *FileName, ModelManagerT &ModelMan, cf::GuiSys::GuiResourcesT &GuiRes)
 
const
cf::SceneGraph::BspTreeNodeT
GetBspTree () const
 
double TraceRay (const Vector3dT &Start, const Vector3dT &Ray) const
 
void PatchesToSHLMaps (const ArrayT< ArrayT< PatchT > > &Patches)
 
void SaveToDisk (const char *FileName) const
 

Detailed Description

This class provides the interface that is needed to compute and store the SH lighting.


The documentation for this class was generated from the following files: