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| IntrusivePtrT< AnimExprStandardT > | LastStdAE |
| | The last (most recent) "standard" anim expression that we set in the anim pose. More...
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| AnimPoseT | Pose |
| | The current pose of the model, as defined by sequence and frame number. More...
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| float | Speed |
| | The speed (relative to clock time) with which the animation is advanced, usually 0 for stop or 1 for playback. More...
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| bool | Loop |
| | When playing the sequence, loop automatically when its end has been reached? More...
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The last (most recent) "standard" anim expression that we set in the anim pose.
| bool ModelEditor::ModelDocumentT::AnimStateT::Loop |
When playing the sequence, loop automatically when its end has been reached?
| AnimPoseT ModelEditor::ModelDocumentT::AnimStateT::Pose |
The current pose of the model, as defined by sequence and frame number.
| float ModelEditor::ModelDocumentT::AnimStateT::Speed |
The speed (relative to clock time) with which the animation is advanced, usually 0 for stop or 1 for playback.
The documentation for this class was generated from the following files: