Cafu Engine
OptionsT::View3DT Struct Reference

Public Attributes

bool ReverseY
 Whether to reverse the mouse's Y axis when mouse looking. More...
 
int BackPlane
 Distance to far clipping plane in world units. More...
 
int ModelDistance
 Distance in world units within which models render. More...
 
bool AnimateModels
 Whether or not to animate models. More...
 
int MaxCameraVelocity
 Max forward speed in world units per second. More...
 
int TimeToMaxSpeed
 Time to max forward speed in milliseconds. More...
 
float MouseSensitivity
 Mouse sensitivity for the angular (rotating and orbiting) modes of 3D views navigation, in degrees (of rotation) per pixel (of mouse movement). More...
 
int SplitPlanesDepth
 The depth up to which the split planes of the BSP tree should be rendered (for debugging/developers only). More...
 

Member Data Documentation

bool OptionsT::View3DT::AnimateModels

Whether or not to animate models.

int OptionsT::View3DT::BackPlane

Distance to far clipping plane in world units.

int OptionsT::View3DT::MaxCameraVelocity

Max forward speed in world units per second.

int OptionsT::View3DT::ModelDistance

Distance in world units within which models render.

float OptionsT::View3DT::MouseSensitivity

Mouse sensitivity for the angular (rotating and orbiting) modes of 3D views navigation, in degrees (of rotation) per pixel (of mouse movement).

bool OptionsT::View3DT::ReverseY

Whether to reverse the mouse's Y axis when mouse looking.

int OptionsT::View3DT::SplitPlanesDepth

The depth up to which the split planes of the BSP tree should be rendered (for debugging/developers only).

int OptionsT::View3DT::TimeToMaxSpeed

Time to max forward speed in milliseconds.


The documentation for this struct was generated from the following file: