Here is a list of all documented class members with links to the class documentation for each member:
- r -
- r
: TerrainT::VertexT
- Radius
: ModelEditor::ModelDocumentT::LightSourceT
, ParticleMST
- Radius0
: PlantDescriptionT::BranchLevelDescriptionT
- Radius1
: PlantDescriptionT::BranchLevelDescriptionT
- RadiusAtRoot
: TreeT::BranchT::SegmentT
- RadiusProfile
: PlantDescriptionT::BranchLevelDescriptionT
- RadiusProfile_Segments
: PlantDescriptionT::BranchLevelDescriptionT
- RadiusV
: PlantDescriptionT::BranchLevelDescriptionT
- RadToDeg()
: cf::math::AnglesT< T >
- RandomSeed
: PlantDescriptionT
- RayResultT()
: RayResultT
- Read()
: CaptureStreamT
, cf::FileSys::InFileI
, cf::FileSys::LocalInFileT
, cf::FileSys::MemoryInFileT
, MP3StreamT
, OggVorbisStreamT
, SoundStreamT
- ReadBegin()
: NetDataT
- ReadByte()
: NetDataT
- ReadDMsg()
: NetDataT
- ReadFloat()
: NetDataT
- ReadLong()
: NetDataT
- ReadOfl
: NetDataT
- ReadPos
: NetDataT
- ReadSHLCoeffsTable()
: cf::SceneGraph::SHLMapManT
- ReadString()
: NetDataT
- ReadWord()
: NetDataT
- RealmT
: cf::GameSys::WorldT
- Reason
: cf::FileSys::FileSystemExceptionT
- Receive()
: NetDataT
- RecomputeBB()
: CafuModelT::AnimT
- RectIsIntersected()
: ViewWindow2DT
- RedBitsPerPixel
: HL2mdl::vtfImageFormatInfoT
- Reduce()
: MapDocumentT
- References
: BufferT
- RefreshTree()
: GuiEditor::WindowHierarchyT
, MapEditor::EntityHierarchyDialogT
- Register()
: cf::ClipSys::ClipModelT
, cf::GuiSys::GuiManImplT
, cf::TypeSys::TypeInfoManT
, ConsoleInterpreterI
, ConsoleInterpreterImplT
- RegisterLua()
: ConsoleInterpreterI
- RegisterMaterial()
: MaterialManagerImplT
, MatSys::RendererI
, RendererImplT
- RegisterMaterialScript()
: MaterialManagerI
, MaterialManagerImplT
- RegisterMaterialScriptsInDir()
: MaterialManagerI
, MaterialManagerImplT
- RegisterObserver()
: GuiEditor::SubjectT
, ModelEditor::SubjectT
, SubjectT
, ToolsSubjectT
- RegisterSoundShaderScript()
: SoundShaderManagerI
, SoundShaderManagerImplT
- RegisterSoundShaderScriptsInDir()
: SoundShaderManagerI
, SoundShaderManagerImplT
- RegisterStaticList()
: ConFuncT
, ConVarT
- ReInit()
: AnimExprBlendT
, AnimExprCombineT
, AnimExprFilterT
, cf::GameSys::ApproxBaseT
, cf::GameSys::VarInterpolatorT< T >
, cf::GameSys::VarSlerpT
- Release()
: DirectInputT
, MatSys::RendererI
, RendererImplT
, SoundSysI
, SoundSysImplT
- ReleaseAll()
: BufferManagerT
, MixerTrackManT
- ReleaseBuffer()
: BufferManagerT
- ReliableDatas
: ClientInfoT
- ReloadAllGuis()
: cf::GuiSys::GuiManImplT
- Remove()
: MapDocumentT
, OrthoBspTreeT::NodeT
, OrthoBspTreeT
- RemoveChild()
: cf::GameSys::EntityT
, cf::GuiSys::WindowT
- RemoveDegenTriangles()
: ModelLoaderT
- RemoveEntity()
: CaServerWorldT
- RemoveProperty()
: MapEditor::CompMapEntityT
- RemoveUnusedVertices()
: ModelLoaderT
- RemoveUnusedWeights()
: ModelLoaderT
- Render()
: cf::GameSys::ComponentBaseT
, cf::GameSys::ComponentModelT
, cf::GameSys::WorldT
, cf::GuiSys::ComponentBaseT
, cf::GuiSys::ComponentBorderT
, cf::GuiSys::ComponentImageT
, cf::GuiSys::ComponentListBoxT
, cf::GuiSys::ComponentModelT
, cf::GuiSys::ComponentTextEditT
, cf::GuiSys::ComponentTextT
, cf::GuiSys::GuiImplT
, cf::GuiSys::WindowT
, ComponentClientT
, GuiEditor::ComponentSelectionT
- Render3D_Basic()
: MapBezierPatchT
- RenderAll()
: cf::GuiSys::GuiManImplT
- RenderBox()
: ModelEditor::Renderer3DT
, Renderer3DT
- RenderComponents()
: cf::GameSys::EntityT
- RenderCrossHair()
: ModelEditor::Renderer3DT
, Renderer3DT
- Renderer2DT()
: Renderer2DT
- Renderer3DT()
: ModelEditor::Renderer3DT
, Renderer3DT
- RenderLine()
: ModelEditor::Renderer3DT
, Renderer3DT
- RenderMat
: ParticleMST
, TreeT::BranchT::LeafT
- RenderMaterial
: CafuModelT::MeshT
- RenderMaterials
: CafuModelT::SkinT
, cf::TrueTypeFontT::FontInfoT
- RenderMesh()
: Shader_A_Diff
, Shader_A_Diff_Light
, Shader_A_Diff_Light_Luma
, Shader_A_Diff_Light_Norm
, Shader_A_Diff_Light_Norm_Luma
, Shader_A_Diff_Luma
, Shader_A_Diff_Norm
, Shader_A_Diff_Norm_Luma
, Shader_A_SkyDome
, Shader_A_Solid
, Shader_A_Terrain
, Shader_A_WaterWithCubeReflection
, Shader_L_Diff
, Shader_L_Diff_Norm
, Shader_L_Diff_Norm_Spec
, Shader_L_Diff_Spec
, Shader_StencilShadowVolumes
, ShaderT
- RenderSplitPlanes()
: Renderer3DT
- ReplaceActionT
: CommandReplaceMatT
- ReplaceMaterialsDialogT()
: ReplaceMaterialsDialogT
- ResetProperties()
: SoundI
, SoundImplT
- ResetUVAxes()
: SurfaceInfoT
- Resize()
: SingleOpenGLWindowImplT
- Restart()
: cf::Network::InStreamT
- RestoreTrafoState()
: MapBezierPatchT
, MapBrushT
, MapElementT
, MapEntRepresT
, MapModelT
, MapPlantT
, MapTerrainT
- Result
: cf::ClipSys::WorldTraceResultT
- ResultT()
: ExpressionT::ResultT
- Resume()
: MixerTrackT
, SoundI
, SoundImplT
- ReverseY
: OptionsT::View3DT
- Rewind()
: CaptureStreamT
, MP3StreamT
, OggVorbisStreamT
, SoundStreamT
- RM
: cf::TrueTypeFontT::GlyphInfoT
- roll()
: cf::math::AnglesT< T >
- RollOfFactor
: SoundShaderT
- RotateUVAxes()
: SurfaceInfoT
- RotateX_MR()
: cf::math::Matrix3x3T< T >
, Matrix4x4T< T >
- RotateX_RM()
: cf::math::Matrix3x3T< T >
, Matrix4x4T< T >
- RotateY_MR()
: cf::math::Matrix3x3T< T >
, Matrix4x4T< T >
- RotateY_RM()
: cf::math::Matrix3x3T< T >
, Matrix4x4T< T >
- RotateZ_MR()
: cf::math::Matrix3x3T< T >
, Matrix4x4T< T >
- RotateZ_RM()
: cf::math::Matrix3x3T< T >
, Matrix4x4T< T >
- Rotation
: ParticleMST
- RotationT()
: cf::math::RotationT< T >
- ROUND_EPSILON
: cf::SceneGraph::FaceNodeT
- RoundEpsilon
: MapT
- RunCommand()
: ConsoleInterpreterI
, ConsoleInterpreterImplT
- RunPendingCoroutines()
: cf::UniScriptStateT